Its a big list. Its a lofty goal, but I will try and see and play as many of these as i possibly can in two and a half days!
A game of pirate adventure, of island exploration, naval battles of action programming, not to mention a doubloon-laden trove of take-that style mechanics.
The more we know of the Red Planet, the more its conquering and colonisation seeps into imagination and media, books, TV, film, and of course, board games.
The bees, they're a buzzing in the trees making honey just for me, because I have more bees there than you and I've rolled a load of doubles.
It is a game with a very different, and very interesting control mechanic, a game that, much like chess rewards repeated plays, of accumulated wisdom. It looks very pretty, is small and compact but delivers a very solid, vexing punch well above what you may initially think.
Everything used to be normal in Upsideville. But then a darkness started creeping in at the edges, something that twisted and changed...everything
Jaipur has a great little economic engine at its core, which allows it to simply, and effortlessly demonstrate supply and demand.